A procedural fruit fly, a fictional two-screen iPhone Duo, and a feed designed for six legs and a very short attention span.
Inspired by FlyWire’s fruit-fly connectome and Eon’s embodied-fly demonstration. This experience uses stylized anatomy and synthetic neural activity. It does not load a real connectome or reproduce a validated brain simulation.
“Dopamine” is a fictional reward signal. Food photos supply an imagined odor cue; crushes, escape reactions, and doomscrolling are playful rules, not claims about fruit flies using social media.
Drag the stage to orbit. Use the wheel or pinch to zoom. Choose Feed or Reels, then Next post to watch a swipe. Space pauses; → advances. Click a stimulus to choose what appears next.
Built with Three.js. Brain points and anatomy are generated procedurally. No camera, microphone, or account needed.